Call of Duty: Modern Warfare 3 was released this Friday (10), giving the chance to check out the continuation of the Task Force 141 saga. However, This campaign has already been considered by many to be one of the worst in the franchise.and apparently there’s a reason for that: rush in development.

Speaking to the website Bloombergmore than a dozen developers who worked on the project reported that it had to be done in record time. Previously, the plan was for this game to be made available as a kind of expansion for the Call of Duty: Modern Warfare 2, launched last year, but plans changed overnight.

Still in the words of the developers, the Sledgehammer Games team was informed that the project would become a complete franchise title in the middle of this process, complete with campaign and everything. And that’s apparently where the whole problem started.

Record development

Reports heard by Bloomberg show that, after the statement, the title released this year was developed in 16 months, which would give a period of less than a year and a half. Because of this, professionals ended up suffering crunch and they had to work late at night, as well as weekends, to meet this deadline.

It is worth remembering that the Sledgehammer Games had experienced this previously with the production of Call of Duty: Vanguard. Launched in 2021, the title had a development period very similar to that of Modern Warfare 3 and was also heavily criticized, leaving the promise that they would never do anything like that again. However, that wasn’t what happened.

Another point mentioned by the developers is that All content created by them had to be approved by the Activision and Infinity Ward teams. And, as you can imagine, this back and forth ended up resulting in several changes to what was planned.

Ao site Bloomberg, an Activision representative said this story is not real, in addition to denying that the game started as an expansion. Aaron Halon, head of Sledgehammer, commented that the fact of MW3 allow carrying weapons and other contents of Modern Warfare 2 may have confused some developers.

Project pride

In a message published on X/Twitter, Halon himself said he was proud of the work achieved with Call of Duty: Modern Warfare 3. He also highlights that the community was heard in this game with the addition of elements such as the Carry Forward system, allowing items to be carried from the previous game to this one.

Check out the full statement below:

The studio head clarifies the case, explaining that he is happy with the content already released, and that it will still arrive for the title. He states: “On behalf of the talented team at Sledgehammer Games and our partner studios who helped the production, this was a journey of love that resulted in the first direct sequel in the history of Call of Duty,” explains, “We’re excited to see what the community thinks of everything the title has to offer in the campaign, multiplayer and Zombies mode.”

Halon continues the defense: “from the beginning of production, we were focused on creating a Call of Duty unprecedented,” he contextualizes, explaining that the studio listened to fans’ desire to continue playing in the same franchise. The developer justifies: “And that’s what we delivered: the first true sequel in the history of the franchise,” citing the system Carry Forward, which allows you to carry weapons between gamesas a recognition of the fans’ investment.

He adds that he’s proud of the team: “We’re working hard to deliver this version that’s been years in the making,” he says excitedly: “Anything said to the contrary is simply not true — this is our game, and we can barely wait to play online with you,” concludes the head of Sledgehammer Games.

And you, have you checked Call of Duty: Modern Warfare 3? Do you believe that it actually appears to have been developed in a hurry? Share your opinion with other readers of the Voxel using our social networks.


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