
We are unlikely to see an AAA game that escapes a lot of the industry standard, with even the franchise creator Katamari damsy Recently commenting that games need to break with established formulas. However, the indies may be the great salvation, is what John Romero believes.
Romero is one of the industry’s most important names, a pioneering developer when it comes to FPS. In a recent interview about the current state of the market, he said we are witnessing an absurd amount of indie games being released.
Citing examples such as Helldivers, Clear e Baldur’s Gatethe developer believes it is these types of games that make large publishers look at their ideas and begin to implement them as well, boosting the evolution of the whole industry.
“Nowadays it is much larger than it used to be. The indie community is huge. If you go to ITCH.io, for example, you’ll see how many indie games out there. And how many games are released at Steam every month – most are indies. In iOS, Android… it’s indie, indie, indie.
There is a lot of amazing idea coming up. If we look at the game awards of the year, half of the time are indie games. Viewfinder has won incredible awards recently. Larian with Baldur’s Gate, of course.
Our common friend, Shams, and his team with Helldivers. Clair I obscute, right? Or even Valheim… Minecraft. All of these are indies. These people are the ones who make big publishers stop and think, ‘Wait, we need to start doing it too. ”
Still commenting on the indies, Romero states that the barrier for development and publication fell a lot, with tools such as Unreal Engine and platforms like Steam allowing anyone to throw their game. “Today we no longer have a technological problem”He comments, believing that now the question is to create an excellent game design to stand out among so many.
Fonte: PC Gamer
Source: https://www.gamevicio.com/noticias/2025/07/jogos-indies-movimentam-industria-john-romero/